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We live in a digital world. The media industry includes a wide range of professionals and companies dedicated to the production of digital products, from creative and artistic works to games, which also includes using gamification in industries like education or environment. When talking about assets that live in the digital world, we see a significant number of implementations of blockchain technology. Very often, these are not included in specialized blockchain conferences, which tend to give more attention to finance, logistics, and other business implementations.
HotCity, a sustainable energy project funded by the Austrian government and operated by various partners, is pleased to announce the launch of its testnet on the Ardor public blockchain. HotCity uses gamification powered by blockchain technology to crowdsource waste heat that will be directed into neighborhoods, making them more energy-efficient. The project aims to develop a means of ensuring that neighborhood planning becomes more energy-oriented and efficient.